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Meet Our Team

The minds behind Pillars of Providence.

Sean Henderson

Director, 3D Artist and Gameplay Designer

3D modeler/sculptor in his senior year for his BFA at BGSU. Previously the Director/Modeler/Animator/Story Writer for a cooperative animation with Cheyanne Dye titled "Harmony", in 2017.

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Sandra Rosado

Producer, Art Director

sandrasketches.com

Passionate about art, video games, and people. With 10 years of freelance experience in web-based games, Sandra has a hand in each department ensuring communication and artistic quality.  

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Jack Spencer

Environment and Story Artist

Matte Painter and Concept Artist in his senior year at BGSU. Previously, Jack was Concept and Production Artist in collaboration with Alison Shedloski, Sierra Ward, and Alex Zolciak on the 2017 animation Dream Weaver.

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Michael Cirino

Character Artist, Assistant Producer

Digital painter and 3D modeler in his senior year as a BFA in Digital Arts. Is currently producing Infinite Monkey Theorum.

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Just'n Firestine
Animator

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Nicholas Taylor

Music Composer

Semiprolific collaborative composer and published artist. Former music arranger/producer and music director for the original musical “Jimmy & Sally” featuring music by I Fight Dragons. BGSU Alumnus pursuing another music degree at Kent State.

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Kefei Yang

Programmer

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Nolan Gormely

Programmer

Junior level Computer Science major at Bowling Green State University. I plan to graduate spring 2019 and move back to the Cleveland area and find a job in the software development field. 

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Harry Phuong

Programmer

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Steven Dailey

Programmer

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©2018 by Pillars Of Providence.

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